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	<title>Simple Mystery &#187; World Building</title>
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	<description>A Writer Talks Shop</description>
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		<title>World Building 101</title>
		<link>http://www.simplemystery.com/2009/07/world-building-101/</link>
		<comments>http://www.simplemystery.com/2009/07/world-building-101/#comments</comments>
		<pubDate>Sat, 11 Jul 2009 13:15:00 +0000</pubDate>
		<dc:creator>jane</dc:creator>
				<category><![CDATA[World Building]]></category>

		<guid isPermaLink="false">http://www.simplemystery.com/?p=83</guid>
		<description><![CDATA[Fantasy writers know what world building is.  It&#8217;s where you flesh out all the details of your story&#8217;s strange milieu.  How does magic work?  What do they eat for breakfast in Upper Malefickia?  And what is the name of those pirhanna-like fish you put in the river your heroes have to [...]]]></description>
			<content:encoded><![CDATA[<p>Fantasy writers know what world building is.  It&#8217;s where you flesh out all the details of your story&#8217;s strange milieu.  How does magic work?  What do they eat for breakfast in Upper Malefickia?  And what is the name of those pirhanna-like fish you put in the river your heroes have to cross?</p>
<p>But my book is set in the 1920&#8217;s.  The real 1920&#8217;s.  No need for world building, right?</p>
<p>Wrong.</p>
<p>One of the most important parts of sci fi and fantasy world building is deciding on &#8220;the rules of the world.&#8221;  If you decide that wizards and witches generate their power by chowing down on the legs of spiders dipped in tabasco sauce&#8230; well, weird, but ok.  It&#8217;s a rule.  You establish it early, and you&#8217;re expected to stick to it for the remainder of the story.</p>
<p>In more reality-based genres, a lot of the technical rules have already been established (the sun rises in the east and sets in the west).  But I still have to answer some metaphysical questions about the way my world operates.  Such as:</p>
<ul>
<li>Do bad things happen to good people?</li>
</ul>
<p>And if so, how bad?  Is my world one in which an innocent woman could be kidnapped?  In which she could be raped and killed?  In which a <span style="font-style: italic;">child</span> could be raped and killed?  Or is it a world in which, in general, if something awful happens to you, you deserved it?</p>
<ul>
<li>Does true love conquer all?</li>
</ul>
<p>Most romances would answer this question in the affirmative; so many that I&#8217;d say it&#8217;s an underlying rule of the genre.  For other genres, it&#8217;s not always such a clear answer.</p>
<ul>
<li>Does everyone get their just desserts?</li>
</ul>
<p>Is justice a sort of force in my world, one which just can&#8217;t be denied (no matter how much it seems like it can deep in the middle of Act II)?  Or is justice only for a certain part of society, those that can afford it?  What about injustice?  Are there forms of it that are rampant, expected, part of the cost of living in this world?</p>
<ul>
<li>What are the roles of various groups?</li>
</ul>
<p>Are the cops generally the good guys or the bad guys?  Are politicians crooked or honest?  Are women independant or helpless?  Are children innocent or cruel?</p>
<ul>
<li>What is the role of accident and coincidence?</li>
</ul>
<p>Is it acceptable to have the plot turn on an accident?  Or is everything the result of carefully orchestrated events?</p>
<ul>
<li>What kind of humor exists in my world?</li>
</ul>
<p>Is it at all possible that my protagonist will slip on a banana peel?  Can her character be wildly over the top?  Or is my world a grittier, realer place where humor consists mostly of bitingly clever dialogue?</p>
<p>No matter how factual the setting, I have a lot of leeway to play with all of these things.  And I have an obligation to keep all of them consistent.  Otherwise, I&#8217;ll get the same reaction as the fantasy writer who suddenly has her wizard draw power from eating butterfly legs dipped in ketchup:</p>
<p>WTF?</p>
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